Keep It is a notebook, scrapbook and organizer, useful for writing notes, saving web links, documents, images or any kind file, and finding them again. Available on iPhone and iPad, and as a separate app for Mac, Keep It is the destination for all those things you want to put somewhere, confident you will find them again later. Download Keeper to your smartphone, tablet or computer today to start your free trial. Our top-rated password manager is available for individuals, businesses, and families. Easily and securely manage passwords across devices with Keeper. Try it for free! Capture notes, share them with others, and access them from your computer, phone or tablet. Free with a Google account. Keep It is for writing notes, keeping web links and documents, and finding them again on Mac, iPhone and iPad. Keep It is the destination for all those things you want to put somewhere, confident.
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Mac app âKeep Itâ is notebook, scrapbook & organizer, ideal for writing notes, saving Web links, storing documents, images or any kind of file, & of course, finding them again. Keep It is the successor to âTogetherâ.
Reinvented Software is a United Kingdom-based independent software company founded by devoted Mac developer & user Steve Harris. Harris made his debut as an app developer in April 2004 when he created Together. KIT, which was renamed together after the release of version 2.0, is a file & document organizer that lets users instantly save their work. Icloud photos app on mac having trouble importing.
Launched in August 2017 to Max, IPad & iPhone devices, Keep It allows older users of âTogetherâ to be able to import all their libraries to Keep It, while new users will find an app that lets them seamlessly interface with any Apple product to store files, docs, & images.
Keep It users will never have to worry about losing a doc or file again, since the Keep It applications utilize an instant save feature that saves the userâs file within the Cloud. Retrieval is only a matter of accessing the app on any Apple product. Deleted items will remain for up to 30 days before they are permanently removed; this allows users ample opportunity to make sure that they do not mistakenly delete any important files â something we all have done.
The app also includes its very own notation platform complete with an assortment of utilities such as checklists, bullets, links, word count, attachments & image insertion. Keep It also allows users to preview & edit through the generation of thumbnails that offer a summary of the file in need of editing. Folders are capable of displaying all the contents that are nested within the folders. Keep It contains many more features that allows users to make sure that their files are safe & well-organized.
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You might think that the only thing standing between your brilliant idea for an iPhone app and a sweet little beachfront shack on the South Fork is a little technological know-how.
Hang on, hoss. Take off the fingerless programming gloves. Set that Red Bull down. Oh you already opened it? Well you might as well drink it if itâs already open.
But youâre forgetting one major hurdle standing between you and the Apple App Store: Apple.
The company says itâs sold some 100 million iPhones since its launch in 2007, with iPad sales probably nearing 10 million so, the reasons for wanting to be on the app store may seem self-evident, but go beyond the impressive install base. This isnât just any software store, itâs an extension of the iTunes store, and your placement on it is a tacit endorsement by a company thatâs known to be a stickler for quality. Add to that the curation done by Apple employees and Genius recommendations, and thereâs no better place for a potential customer to find your app. And all of it comes at cost of just $99 dollars a year for a developerâs license, in addition to a $5 charge for the Xcode 4 development software.
But that doesnât mean that the process of getting your app approved is easy. Most of the difficulties arise from the unfortunate reality that the application process is a complex game, and Apple holds all the cards. Once a developer applies, he or she can do nothing but wait for Apple to approve or reject the program. According to Alasdair Allan, a developer and author of the OâReilly book Learning iPhone Programming, this Apple âwall of secrecyâ is the most difficult challenge facing developers.
Here, a few rules for would be AppStore tycoons.
1. Make Sure it Works, Then Pray
âBasically you submit your app and you cross your fingers, and it probably shouldnât be that way,â he said. As soon as Apple finds something objectionable, technically or otherwise, they reject it, meaning that you might have multiple, simple problems each time you submit, but each rejection will only yield the discovery of one. The latest version of the Xcode includes a feature called Fix-It that essentially âspell checksâ your code, but all manner of minor annoyances, like an inaccurate version number, can hold up the review process. The square images that will serve as the icon on the iPhone and in the store, for example, must meet certain dimensions. If you offer a free version of your paid app, the two images must be distinct.
2. Keep It Deceptively Simpleâ¦at First
A streamlined version of your app will be simpler to get approved. If you can hold off on some bells and whistles, theyâre easier to add later.
âUsually the best strategy is to just do whatever you can to get it approved the first time,â said developer Gen Kiyooka, noting that the response time for updates tends to be faster than it is for initial submissions. âAnd then once itâs been approved, then you can start exploring, like, âOh can I put this feature in?â Itâs definitely its own learning process because itâs so opaque. You hardly get any feedback about whatâs going on.â
Of course, it canât be too simple. The App Submission Guidelines are fairly explicit that any app in âbeta,â âtrial,â demoâ or âtestâ phase will be rejected.
3. Follow the Rules, Even If They Seem Dumb, or Involve Circumstances Beyond Your Control Is there an app to control mac from iphone 11 pro max.
The Submission Guidelines are actually a treasure trove of quirky little reasons your app may be rejected. You canât misspell the names of Apple products, to quote the guidelines, â(i.e., GPS for Iphone, iTunz).â âApps that include games of Russian roulette will be rejected,â it warns, at the end of the âViolenceâ section, though âincludeâ is an awfully loaded verb. User interfaces also may not âmimc any iPod interface.â
Tarun Nimmagadda, co-founder and COO of the app development company MutualMobile recalled that the companyâs very first app, which he developed personally, was rejected, but only after it was accepted and people started using it in a way that Apple deemed unsuitable. The app was called âHangtime,â and it encouraged users to toss their phones and catch them, timing how long the phone stayed in the air. It was okay, at first, but it wasnât long before it started violating a ban on apps that encourage users to damage their phones.
How to debug ios app on mac without syncing. âPC World named it the dumbest iPhone app of the year,â Mr. Nimmagadda said, laughing. âPeople started to go skydiving with their iPhones so they could get a high score.â
Yank!
4. Expect the Worst
Appleâs new publishing model has only complicated matters, and led to a recent high profile rejection of the Instapaper-esque app, Readabilty. Rich Ziade, the appâs creator, says the programâs rejection took the team by surprise, if only because they didnât know that the companyâs publishing rules, released under new general guidelines for the store, applied to them. Itâs a little tricky to understand why. Unlike a traditional âpublisherâ that produces content, Readbility simply allows users to access othersâ content, and the subscription model is an effort to cover their own costs, as well as remunerate actual publishers like, the New York Review of Books. So they can be forgiven for thinking their app didnât fit the submission guidelineâs definitions of selling âcontent, functionality, or services.â
âItâs one of those things where thereâs a little bit of mind-reading with Apple and itâs hard to really know if this is the deal,â Mr. Ziade said. âItâs kind of similar to when laws come down and then the courts interpret them over time, they deal with those edge cases and stuff.â
5. If All Else Fails, Thereâs Always Android, or HTML5
By contrast, Googleâs Android Market is simple for developers to enter: Google really only checks to make sure a program works before making it available on Android devices. The companyâs so dedicated to ease and openness, in fact, that information-stealing malware recently managed to make it past the barriers, infecting some 50 programs and 260,000 users. Whatever that says about quality control, you have to admit it demonstrates a dedication to the open market.
6. Be Patient
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Mr. Allan says Apple, on the other hand, sat on one of his apps for four months before delivering its verdict. The app managed information related to Googleâs App Engine, which he says was the source of the delay.
âAs far as I can tell it bounced from the review team to Appleâs lawyers to Google lawyers to the App Engine team inside Google, back to Googleâs lawyers, back to Appleâs lawyers and then back to the review team,â he said. âTypically you can get an app approved in a couple days. I think my shortest time was under two hours from submission to approval.â
7. Make It As Inoffensive As Possible
Compare that to Appleâs high profile rejections based on content it deems inappropriate. Steve Jobs famously told Gawker tech writer Ryan Tate that the iPad offers âfreedom from pornâ through its censorship, but last yearâs crackdown on bikini-related material shows how serious Apple is about keeping everything PG.
8. Win a Pulitzer
Moreover, politics have been a thorny issue for the App Store since its debut in the summer of 2008, which wasnât exactly a time of great national unity, youâll recall. The store rejected a clock counting down the minutes until George W. Bush left office, complete with a tiled pretzel-themed background, on the grounds that it was defamatory. In an email to the developer, Steve Jobs reportedly wrote, âI think this app will be offensive to roughly half our customers,â which indicated that he wasnât probably paying attention to the polling at the time. Thereâs indication that Appleâs becoming a little more lenient in this department, though. The San Francisco Chronicle online political cartoonist Mark Fiore was invited to resubmit his app after it was rejected, and Mr. Jobs, upon its final approval, called the initial rejection a mistake. Granted, between the initial thumbs down and the invitation to resubmit, Mr. Fiore won a Pulitzer, and since this is a how-to column, we strongly urge developers to earn the prerequisite Pulitzer before attempting to make statements with their apps.
9. Be Original
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Development has become harder as more Apps have joined the store. Apple now also expects a degree of creativity in App creation. âWe have over 250,000 apps in the App Store. We donât need any more Fart apps,â the company wrote in its latest review guidelines. âIf your app doesnât do something useful or provide some form of lasting entertainment, it may not be accepted.â
10. Not That Original!
Not that developers should be too revolutionary in their ideas! Apple reserves the right to reject an app if itâs too similar to something the company does or plans to do, as some podcasting programs learned the hard way. App creation software mac. This has given way to a series of blogs dedicated to analyzing developer-submitted app rejections, for hints as to whatâs next from the turtlenecked one.
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11. Seriously, Follow the Rules
All these difficulties have led developers to ply their wares via the Android store instead, or even bypass native apps altogether through HTML5. These apps are accessible through the browser of most smartphones, meaning they escape regulation of any kind. Mr. Ziadeâs small team has pursued this route while the Readability decision is in appeal.
âCoding one set of codes and not having to deal with multiple platforms was hugely beneficial to us,â he said.
All this is to say that patience is key for a potential iPhone developer. And as the platformâs proliferate, thereâs reason to believe that Apple may become even more strict about what is and isnât allowed in the store. After all, thereâs no constitutional amendment guaranteeing App Store placement.
âWhen it comes down to it if you want to sell in the app store you play by peopleâs rules,â Mr. Allan said. âAnd to a certain extent I could see why people might want different rules, but itâs Appleâs ball and if they want to pick it up and go home they can.
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